

Sabrina Wong
3D Technical
Artist



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Autodesk Maya: Python Tools Reel
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Various Tools created with Python for Autodesk Maya
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Unreal Engine: Reel
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Tools and props made in Unreal Engine.
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Monster Hunter FanArt: Lagiacrus
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First test with Substance Painter and Designer for texturing
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Rocket Jazz Company
by Voyageur Studios
Modelling and Texture
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First time using Foundry Mari for texture, and Redshift renderer
First upload with Sketchfab. Will upload more on Sketchfab from now on
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Character Turntable
2016 Breast Cancer - What you need to know
Changi General Hospital
Freelance: Asset creation
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"Bed Time" Short Animated Film
2016 Final Year Project
University of Hertfordshire
Layout, Asset creation and Prop rigging
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First project done with zBrush and Arnold renderer
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"Turquoise" Short Animated Film
2013 Final Year Project
Singapore Polytechnic
Asset creation and Rigging
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2015 Demo Reel
Asset creation
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